
Left is the original, right is boxblur=12:2 — radius 12 applied twice, at full strength.
Source clip: Big Buck Bunny © Blender Foundation, CC BY 3.0
What You’ll Learn
- How to apply a box blur with the
boxblurfilter - The meaning of radius (
luma_radius) and iterations (luma_power) - How to control luma and chroma independently
- How to blur the entire frame or a specific region (
crop+overlay)
Verified: FFmpeg 8.1 on Windows — all 8 commands in this article were executed by the verification script and passed (2026-09-06). Platform: Windows / macOS / Linux
Basic Command
Light Blur
ffmpeg -i input.mp4 -vf "boxblur=2:1" output.mp4
Arguments are positional: luma_radius:luma_power. 2:1 gives a light blur.
Strong Blur
ffmpeg -i input.mp4 -vf "boxblur=10:3" output.mp4
Radius 10 and 3 iterations produces a strong blur. If you want the opposite effect — crisper edges — reach for sharpening with the unsharp filter instead.
Parameter Reference
boxblur=luma_radius:luma_power[:chroma_radius:chroma_power[:alpha_radius:alpha_power]]
| Parameter | Meaning | Default |
|---|---|---|
luma_radius |
Blur radius for the luma channel | 2 |
luma_power |
Number of box blur passes | 1 |
chroma_radius |
Blur radius for the chroma channels | Same as luma_radius |
chroma_power |
Chroma iteration count | Same as luma_power |
alpha_radius |
Blur radius for the alpha channel | 0 (disabled) |
alpha_power |
Alpha iteration count | 0 |
Blur Luma Only While Preserving Color
ffmpeg -i input.mp4 -vf "boxblur=luma_radius=10:luma_power=3:chroma_radius=0:chroma_power=0" output.mp4
Setting chroma_radius=0 leaves the chroma channels untouched. Useful when you only want to remove fine luma detail.
Use Named Arguments
Positional shorthand is easy to get wrong, so named arguments are recommended.
ffmpeg -i input.mp4 \
-vf "boxblur=luma_radius=5:luma_power=2" \
output.mp4
Effect of the Iteration Count (power)
Running a box blur several times approximates a Gaussian blur.
luma_power |
Character |
|---|---|
1 |
Plain box blur |
2 |
Slightly smoother |
3 |
Close to Gaussian |
4+ |
Even smoother (but slower) |
Blur the Entire Frame (Privacy / Background Blur)
ffmpeg -i input.mp4 -vf "boxblur=20:5" output.mp4
Useful for blurring a background before sharing to social media, for example.
Blur Only a Specific Region
Crop the target region, blur it, and overlay it back onto the original frame. To hide faces or license plates specifically, see the guide to blurring a region in video for tracking and mosaic options.
ffmpeg -i input.mp4 \
-vf "split[a][b]; \
[a]crop=200:100:50:50,boxblur=15:3[blurred]; \
[b][blurred]overlay=50:50" \
output.mp4
crop=W:H:X:Y— 200 wide, 100 tall, starting at (50, 50)overlay=X:Y— Overlay at (50, 50) on the original frame
Apply to Still Images
ffmpeg -i input.jpg -vf "boxblur=5:2" output.jpg
Measured: time and size
This is the command that was benchmarked:
ffmpeg -i input.mp4 -vf boxblur=10:3 -c:v libx264 -crf 23 -preset medium -an output.mp4
| Metric | Measured |
|---|---|
| Wall time | 59.37 s (2.02x realtime) |
| Output size | 14.7 MB |
| Versus an unfiltered re-encode | -83% |
Rig: Intel Core i9-14900KF (32 threads), FFmpeg 8.1 (gyan.dev), Windows. Source: 1920x1080, 30 fps, 120 s, 351.4 MB H.264 (Big Buck Bunny, looped, CC BY 3.0). Run 2026-09-05, one command at a time. The numbers are published in the dataset.
Reading the numbers
The filter is a straight surcharge on the encode. Re-encoding the same source with the same settings and no filter took 27.97 s. Adding boxblur took it to 59.37 s; everything between the two is the blur. For scale, the same run clocked a 720p downscale at 18.43 s, curves at 42.01 s and colorbalance + eq at 53.29 s — boxblur sits at the expensive end, because a large radius means sweeping every pixel repeatedly.
And it still beats realtime. A 120-second clip finished in 59.37 s. The estimate this article used to carry — “roughly 1.2–2.5x real time” — was pessimistic by a wide margin: on 32 threads the job took less than half the clip’s own duration. Expect the ratio to tighten on a machine with fewer cores.
The -83% is blur eating the bitrate, not compression cleverness. CRF spends bits to hold visual quality steady, but blurring destroys the high-frequency detail those bits were paying for, so x264 has far less to encode. Hence 14.7 MB against an unfiltered re-encode’s 86.26 MB, or -83%. The old guess of “5–20%” was off by an order of magnitude — treating blur as a cosmetic tweak will badly mislead your size budget.
There is no -c copy escape hatch. In the same run, stream-copy operations — which only rewrite the container — finished in 0.41–1.03 s. Blur rewrites pixels, so decode, filter and re-encode are all mandatory and you never get back to that sub-second class. When you estimate a long job, the first question is always whether it needs a re-encode at all.
Comparison with gblur (Gaussian Blur)
| Filter | Character | Speed |
|---|---|---|
boxblur |
Uniform blur; approaches Gaussian with more iterations | Fast |
gblur |
Smooth blur based on a mathematical Gaussian distribution | Slightly slower |
unsharp |
Combines blur with sharpness control | Moderate |
Choose boxblur for simple, fast blurring; gblur when quality matters more.
Common Mistakes
NG: passing 0 as the radius (luma_radius=0 errors out)
ffmpeg -i input.mp4 -vf "boxblur=0:1" output.mp4
Passing 0 as luma_radius raises an error. The minimum value is 1.
Related Filters
gblur— Gaussian blurunsharp— Unsharp mask (can also be used as a blur)smartblur— Blur while preserving edgespixelize— Pixelate / mosaic effect
Frequently Asked Questions
boxblur vs gblur — which should I use?
boxblur is much faster and good enough for thumbnail-style softening. gblur produces a smoother bokeh-like falloff at the cost of CPU. For privacy masking either works.
How do I blur only a region?
Crop the region into a separate stream, blur it, then overlay back at the same coordinates: [0]crop=W:H:X:Y,boxblur=10[b];[0][b]overlay=X:Y.
Why is my blur weaker than expected?
boxblur takes a radius, not strength. A radius of 2 only averages 5×5 pixels. Use 8–15 for visible blur on 1080p footage.
Can I apply multiple blur passes?
Yes — chain them: boxblur=10:1,boxblur=10:1. Two cheap passes look closer to a Gaussian than one strong pass.
Does it preserve the alpha channel?
Yes when the input is RGBA; FFmpeg processes alpha separately. For overlay use cases, ensure the source is RGBA before blurring.